octaveengine
About OctaveEngine™

OctaveEngine™ is the Most Challenging Physics Engine Brand in the world that forges ahead to areas where no one doesn't do. These Engines are made of cutting-edge and unique technologies developed in Prometech Software, Inc. You can realize never-before-seen interactive physics phenomena and rendering effects in your game titles using our engines.

OctaveEngine™ Nature

OctaveEngine™ Nature is the world's fist "Natural Environment Engine" for PC and next-generation game consoles that is designed to create extremely realistic natural environment in game scenes.
The engine is also designed to coordinate with Multiprocessor, GPU and next generation game consoles(PS3,SPU) to dramatically increase the speed of simulations and reality in representing natural environments.
The engine has three essential features for game developers to create natural environmental phenomena

  1. Water surface engine, as employed for Tekken6 by Namco Bandai Games.
  2. Sand and snowfall engine, the first engine successfully developed in the industry.
  3. Engine to depict beautiful natural skies
OctaveEngine Nature01 OctaveEngine Nature01 OctaveEngine Nature01 OctaveEngine Nature01

OctaveEngine™ Casual

OctaveEngine™ Casual is a 2D-based multi-physics engine for casual games.
This engine uses a particle-based physics model that has few restrictions. It can calculate almost any type objects, not only solid materials which 2D engines normally deal with, but also elastic body, plastic body, fluid, and gas. You can create various shapes of objects with these particles and interactive actions of objects such as crashing, fragmenting, combining, and erasing. Even while performing such actions, physical properties of objects can be instantaneously changed from solids to liquids to elastics to breakable jellies, or even to sticky materials like rice-cake. You can also map any texture to these objects.
(OctaveEngine™ Casual is now under development)

OctaveEngine™ Hongo

Octave Engine™ Hongo is a physics engine not only for game developers, but also designers and Computed Aided Design engineers. "Hongo" is designed to run on multiple GPUs and archives unprecedented performance ever before.
In this GDC, you can see "Hongo" realizing a 1,000,000 particles simulation in real-time on 4 GPUs.
The performance of "Hongo" is a break through to games, designs and CAE simulation.
Our engine enriches your game contents and accelerates your physics simulation contents.
"Hongo" will be coming in the summer 2008.
(OctaveEngine™ Hongo is now under development)

Contacts

Please feel free to ask us about our products and exhibition in this time.
OctaveEngine Support: Inquery Form
<http://www.octaveengine.com/en_information/contact/>

About Prometech Software

Prometech Software is a venture company originating from University.
Our company is established in 2004 by research scientists of The University of Tokyo.
Our core-competence is Simulation-Based Computer Graphics, materialized through the fusion of simulation and CG technologies.

© Prometech Software,Inc. All rights reserved.
Tel:03-5842-4082 Fax:03-5842-4123  〒113-0033 東京都文京区本郷7-3-1 東京大学アントレプレナープラザ3階